The project is a toy for Shore
Collaborative. The goals for the Sensory Touch and Speak
game were to create a game that would teach students (ages
5-7) about different weather scenarios, at the same time
increasing dexterity and range of motion. The toy has six
buttons each with a different weather theme (sun, wind,
rain, snow, moon, cloud). When a specific button is pushed
there is an audio response such as “cloud”. There are two
modes selectable by the teacher which includes “touch and
speak” mode and “button search” mode. “Touch and speak” mode
allows the student to press buttons at random and “button
search” mode will ask the student to find a button and then
issue an audio response that tells them they have found the
correct button. The game was designed to have a maximum user
capability were the game can be modified to fit any number
of circumstances. With removable buttons and replaceable
button covers the toy most certainly meets any criteria.
The toy consists of four
main components, the box, the “brains”, the “voice”, and the
human interface.